In this paper, we propose a new method for simulating reactive motions for running or walking human figures. The goal is to generate realistic animations of how humans compensate...
— Non-rigid object detection is a challenging open research problem in computer vision. It is a critical part in many applications such as image search, surveillance, humancomput...
Gemma Roig, Xavier Boix Bosch, Fernando De la Torr...
Abstract. Real time and markerless motion capture is an active research area, due to applications in human-computer interactions, for example. A large part of the existing markerle...
Pointing gestures are a common and intuitive way to draw somebody’s attention to a certain object. While humans can easily interpret robot gestures, the perception of human beha...
This paper presents our work on the integrated use of simulation tools in real time for participatory occupational ergonomic studies. The focus of this paper is a synergistic syst...
Shaikh Imtiyaz, Uma Jayaram, Sankar Jayaram, Craig...