We present an algorithm designed for navigating around a performance that was filmed as a “casual” multi-view video collection: real-world footage captured on hand held camer...
Luca Ballan, Gabriel J. Brostow, Jens Puwein, Marc...
As the use of applications employing video contents becomes widespread, it is crucial for representation systems to be able to handle video effectively and flexibly. In this pape...
This paper presents a framework for the skeleton-driven animation of elastically deformable characters. A character is embedded in a coarse volumetric control lattice, which provi...
Steve Capell, Seth Green, Brian Curless, Tom Ducha...
In this paper we present an interactive method for simulating deformable objects using skeletal constraints. We introduce a two-way coupling of a finite element model and a skelet...
Joachim Georgii, Daniel Lagler, Christian Dick, R&...
Behavioral Signal Processing aims at automating behavioral coding schemes such as those prevalent in psychology and mental health research. This paper describes methods to quantif...
Viktor Rozgic, Bo Xiao, Athanasios Katsamanis, Bri...