Sciweavers

3938 search results - page 123 / 788
» Interactive Protocols on the Reals
Sort
View
102
Voted
UAIS
2002
105views more  UAIS 2002»
15 years 12 days ago
Assessing continuity and compatibility in augmented reality systems
Integrating computer-based information into the real world of the user, is becoming a crucial challenge for the designers of interactive systems. The Augmented Reality (AR) paradig...
Emmanuel Dubois, Laurence Nigay, Jocelyne Troccaz
108
Voted
ACMACE
2007
ACM
15 years 4 months ago
Interactive AR bowling system by vision-based tracking
This paper presents an interactive bowling system using vison-based tracking for AR. With the bowling system, a user can enjoy the bowling game by rolling a real ball down a bowli...
Yuko Uematsu, Hideo Saito
CSFW
2006
IEEE
15 years 6 months ago
Coercion-Resistance and Receipt-Freeness in Electronic Voting
In this paper we formally study important properties of electronic voting protocols. In particular we are interested in coercion-resistance and receipt-freeness. Intuitively, an e...
Stéphanie Delaune, Steve Kremer, Mark Ryan
HRI
2009
ACM
15 years 7 months ago
How to approach humans?: strategies for social robots to initiate interaction
This paper proposes a model of approach behavior with which a robot can initiate conversation with people who are walking. We developed the model by learning from the failures in ...
Satoru Satake, Takayuki Kanda, Dylan F. Glas, Mich...
85
Voted
FLAIRS
2007
15 years 3 months ago
Towards Player Preference Modeling for Drama Management in Interactive Stories
There is a growing interest in producing story based game experiences that do not follow fixed scripts predefined by the author, but change the experience based on actions perfo...
Manu Sharma, Santiago Ontañón, Chris...