In this paper, we propose a set of free-form shape deformation techniques. The basic approach can be described as follows. Given a surface represented by a mesh and a control poin...
Shin Yoshizawa, Alexander G. Belyaev, Hans-Peter S...
We introduce a real-time system that converts images, video, or 3D animation sequences to artistic renderings in various painterly styles. The algorithm, which is entirely execute...
An image browser for the exploration of image collections is described. The approach taken is to utilize VR input devices to develop more intuitive interaction metaphors that allo...
Multi-user environments, using 3D graphics, more and more find their way into areas like e-business, entertainment and cooperative work. Due to the increasing capabilities of hard...
We present a modelling method and graphical user interface for the creation of natural branching structures such as plants. Structural and geometric information is encapsulated in...