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CVPR
2011
IEEE
14 years 6 months ago
Markerless Motion Capture of Interacting Characters Using Multi-view Image Segmentation
We present a markerless motion capture approach that reconstructs the skeletal motion and detailed time-varying surface geometry of two closely interacting people from multi-view ...
Yebin Liu, Carsten Stoll, Juergen Gall, Hans-Peter...
TEDU
2011
243views Education» more  TEDU 2011»
14 years 4 months ago
Sketch Based 3D Character Deformation
Most 3D character editing tools are complex and non-intuitive. It takes lot of skill and labor from the artists to create even a draft 3D humanoid model. This paper proposes an int...
Mo Li, Golam Ashraf
CHI
2006
ACM
14 years 11 months ago
Shaping user input in speech graffiti: a first pass
Speech Graffiti is a standardized interaction protocol for spoken dialog systems designed to address some common difficulties with ASR. We have proposed a strategy of shaping to h...
Stefanie Tomko, Roni Rosenfeld
IJCAI
2003
14 years 11 months ago
LADDER: A Language to Describe Drawing, Display, and Editing in Sketch Recognition
We have created LADDER, the first language to describe how sketched diagrams in a domain are drawn, displayed, and edited. The difficulty in creating such a language is choosing...
Tracy Hammond, Randall Davis
CORR
2011
Springer
209views Education» more  CORR 2011»
14 years 1 months ago
Analysis and Improvement of Low Rank Representation for Subspace segmentation
We analyze and improve low rank representation (LRR), the state-of-the-art algorithm for subspace segmentation of data. We prove that for the noiseless case, the optimization mode...
Siming Wei, Zhouchen Lin