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CHI
2009
ACM
16 years 4 months ago
Head-movement evaluation for first-person games
A first-person view is often used in games to enhance players' sense of presence. Camera movements are added to provide a walking sensation when the player is moving around. ...
Paulo Gonçalves de Barros, Robert W. Lindem...
CHI
2008
ACM
16 years 4 months ago
The Georgia Tech aware home
The Aware Home Research Initiative (AHRI) at Georgia Tech is devoted to the multidisciplinary exploration of emerging technologies and services based in the home. Starting in 1998...
Julie A. Kientz, Shwetak N. Patel, Brian Jones, Ed...
CHI
2006
ACM
16 years 4 months ago
Design of a role-playing game to study the trajectories of health care workers in an operating room
Drawing on an ethnographic study of hospital work in an operating room, we present the design and implementation of a web-based role-playing application of a master schedule. We s...
Elisa Mattarelli, Kelly J. Fadel, Suzanne P. Weisb...
CHI
2005
ACM
16 years 4 months ago
A comparison of LSA, wordNet and PMI-IR for predicting user click behavior
A predictive tool to simulate human visual search behavior would help interface designers inform and validate their design. Such a tool would benefit from a semantic component tha...
Ishwinder Kaur, Anthony J. Hornof
ICRA
2009
IEEE
157views Robotics» more  ICRA 2009»
15 years 10 months ago
Modeling and 3D local estimation for in-plane and out-of-plane motion guidance by 2D ultrasound-based visual servoing
Abstract— This paper presents a new model-free visual servoing that is able to servo a robotized 2D ultrasound probe that interacts with a soft tissue object. It makes direct use...
Rafik Mebarki, Alexandre Krupa, François Ch...