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119
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EVOW
2009
Springer
15 years 10 months ago
Swarming for Games: Immersion in Complex Systems
Abstract. The swarm metaphor stands for dynamic, complex interaction networks with the possibility of emergent phenomena. In this work, we present two games that challenge the vide...
Sebastian von Mammen, Christian Jacob
132
Voted
ISMAR
2009
IEEE
15 years 10 months ago
Immersive image-based modeling of polyhedral scenes
In this paper, we describe a purely image-based system that allows a user to interactively capture the 3D geometry of a polyhedral scene with the aid of its physical presence. A v...
Gilles Simon
146
Voted
CVPR
2007
IEEE
16 years 5 months ago
Unsupervised Activity Perception by Hierarchical Bayesian Models
We propose a novel unsupervised learning framework for activity perception. To understand activities in complicated scenes from visual data, we propose a hierarchical Bayesian mod...
Xiaogang Wang, Xiaoxu Ma, Eric Grimson
102
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CHI
2005
ACM
16 years 4 months ago
Augmented reading: presenting additional information without penalty
We present a new interaction technique for computer-based reading tasks. Our technique leverages users' peripheral vision as a channel for information transfer by using a vid...
Eric Bahna, Robert J. K. Jacob
136
Voted
HRI
2010
ACM
15 years 10 months ago
A study of a retro-projected robotic face and its effectiveness for gaze reading by humans
—Reading gaze direction is important in human-robot interactions as it supports, among others, joint attention and non-linguistic interaction. While most previous work focuses on...
Frédéric Delaunay, Joachim de Greeff...