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EVOW
2004
Springer
15 years 3 months ago
Aesthetic Video Filter Evolution in an Interactive Real-Time Framework
A data-flow network-based interactive evolutionary design framework is presented which will provide a testbed for the development and exploration of a diverse range of visual arti...
Matthew Lewis
DCC
2002
IEEE
15 years 9 months ago
Compression Techniques for Active Video Content
Conventional digital video playback systems provide only limited user interactivity, mostly in the form of VCRlike controls such as fast forward/backward, slow motion, pause/stop,...
Anindya Neogi, Tzi-cker Chiueh
ACMACE
2006
ACM
15 years 1 months ago
Use of eye movements for video game control
We present a study that explores the use of a commercially available eye tracker as a control device for video games. We examine its use across multiple g...
J. David Smith, T. C. Nicholas Graham
ISWC
1999
IEEE
15 years 1 months ago
The WristCam as Input Device
We show how images of a user's hand from a video camera attached to the underside of the wrist can be processed to yield finger movement information. Discrete (and discreet) ...
Andrew Vardy, John A. Robinson, Li-Te Cheng
IJWBC
2010
130views more  IJWBC 2010»
14 years 8 months ago
The 'WeTube' in YouTube - creating an online community through video sharing
: Video sharing has become a growing social practice, with YouTube being the predominant online video sharing site. Most of the research concerning YouTube’s social impact has be...
Dana Rotman, Jennifer Preece