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» Interactive Virtual Humans in Real-Time Virtual Environments
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ITICSE
2010
ACM
15 years 8 months ago
PhidgetLab: crossing the border from virtual to real-world objects
Teaching pupils the ideas behind objects in programming languages can be difficult since these concepts are mostly and not comprehensible at first sight. Etoys as a visual progra...
Michael Haupt, Michael Perscheid, Robert Hirschfel...
CHI
2006
ACM
16 years 4 months ago
RoomBugs: simulating insect infestations in elementary classrooms
This paper presents research on a collaborative learning environment in an urban elementary science classroom. The application, called RoomBugs, simulates a dynamic ecosystem of i...
Michael Barron, Tom Moher, Jeff Maharry
APCHI
1998
IEEE
15 years 8 months ago
Claymore: Augmented Direct Manipulation of Three-Dimensional Objects
This paper describes a method for manipulating a threedimensional object without considering conventional three independent orthogonal views. We apply the direct manipulation to o...
Hideki Mitsunobu, Takashi Oshiba, Jiro Tanaka
CHI
2007
ACM
15 years 8 months ago
Playing with fire: participatory design of wearable computing for fire fighters
In this paper we present our approach of using gamelike techniques for designing wearable computing solutions for the Paris Fire Brigade, consisting of namely a board game and a v...
Markus Klann
HAPTICS
2008
IEEE
15 years 4 months ago
Developing the 'Ouch-o-Meter' to Teach Safe and Effective Use of Pressure for Palpation
Many clinical examinations involve palpation and part of the diagnostic process depends on the application of pressure. Teaching and learning such skills is difficult especially fo...
Sarah Baillie, Andrew Crossan, Neil Forrest, Steph...