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» Interactive Virtual Humans in Real-Time Virtual Environments
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ISMAR
2003
IEEE
15 years 9 months ago
BLADESHIPS: An Interactive Attraction in Mixed Reality
Our purpose is to construct a new type interactive attraction which detects the user’s hand actions as triggers in a multi-participated mixed reality environment. “BLADESHIPSâ...
Masayuki Takemura, Shungo Haraguchi
ICCV
2009
IEEE
15 years 1 months ago
Efficient human pose estimation via parsing a tree structure based human model
Human pose estimation is the task of determining the states (location, orientation and scale) of each body part. It is important for many vision understanding applications, e.g. v...
Xiaoqin Zhang, Changcheng Li, Xiaofeng Tong, Weimi...
132
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PDP
2003
IEEE
15 years 9 months ago
CYCLADES: A Distributed System for Virtual Community Support Based on Open Archives
This paper is about support for the exchange of information and knowledge among researchers. We introduce the concepts of open archives and grey literature, which provide valuable...
Tom Gross
HAPTICS
2006
IEEE
15 years 10 months ago
3D Stereo Viewing Evaluation for the Virtual Haptic Back Project
The purpose of the Virtual Haptic Back (VHB) project is to develop a realistic haptic/graphical model of the human back that can be used for palpation (diagnosis though touch) in ...
Wei Ji, Robert L. Williams II, John N. Howell, Rob...
ECAI
2004
Springer
15 years 7 months ago
Knowledge-Based Cinematography and Its Applications
Automated control of a virtual camera is useful for both linear animation and interactive virtual environments. We have constructed a knowledge-based system that allows users to e...
Doron A. Friedman, Yishai A. Feldman