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ICMI
2007
Springer
262views Biometrics» more  ICMI 2007»
15 years 10 months ago
Automated generation of non-verbal behavior for virtual embodied characters
In this paper we introduce a system that automatically adds different types of non-verbal behavior to a given dialogue script between two virtual embodied agents. It allows us to ...
Werner Breitfuss, Helmut Prendinger, Mitsuru Ishiz...
CACM
1998
127views more  CACM 1998»
15 years 3 months ago
The Virtual Reality Modeling Language and Java
Abstract. The Virtual Reality Modeling Language (VRML) and Java provide a standardized, portable and platformindependent way to render dynamic, interactive 3D scenes across the Int...
Donald P. Brutzman
DFG
2001
Springer
15 years 8 months ago
Interactive medical 3D-simulations by means of stereoscopy and standard hardware
: Using stereo-3D hardware in its different solutions is not new, but most available applications use these Hardware only for a better visualization of 3d-reconstructions. It is an...
Kay Melzer, Hans-Gerd Lipinski, Dietrich H. W. Gr&...
HAPTICS
2007
IEEE
15 years 10 months ago
Finger Ring Tactile Interface Based on Propagating Elastic Waves on Human Fingers
We propose a new tactile device which measures several DOF vibrations propagating along the finger. The device can be used both as a tactile sensor and human-machine interface. In...
Takayuki Iwamoto, Hiroyuki Shinoda
167
Voted
VRST
1997
ACM
15 years 8 months ago
Real-time vision-based camera tracking for augmented reality applications
Augmented reality deals with the problem of dynamically augmenting or enhancing (images or live video of) the real world with computer generated data (e.g., graphics of virtual ob...
Dieter Koller, Gudrun Klinker, Eric Rose, David E....