Sciweavers

2096 search results - page 268 / 420
» Interactive Virtual Humans in Real-Time Virtual Environments
Sort
View
101
Voted
CHI
2008
ACM
16 years 4 months ago
Evaluating touch gestures for scrolling on notebook computers
We describe a new circular touch gesture for scrolling called ChiralMotionTM and report on work to measure its performance. In a study using a document scrolling task, ChiralMotio...
Kevin Wayne Arthur, Nada Matic, Paul Ausbeck
79
Voted
MHCI
2009
Springer
15 years 10 months ago
Effects of co-player visualization in a location-based chase-and-catch game
In our FoxHunt game, virtual foxes are chased on a playground. Foxes and hunters are rendered on a map displayed on GPS-enabled mobile phones. We collected data from three field ...
Gunnar Misund, Harald Holone, Håkon Tolsby, ...
HAPTICS
2007
IEEE
15 years 10 months ago
Visuo-Haptic Systems: Half-Mirrors Considered Harmful
In recent years, systems that allow users to see and touch virtual objects in the same space (visuo-haptic systems) are being investigated. Most research projects are employing a ...
Christian Sandor, Shinji Uchiyama, Hiroyuki Yamamo...
CHI
2006
ACM
16 years 4 months ago
Urbanhermes: social signaling with electronic fashion
Fashion signals are displayed to indicate access to information. Consistent, timely, and meaningful signal displays are only made possible if one is well-connected. While fashion ...
Christine M. Liu, Judith S. Donath
144
Voted
CHI
2001
ACM
16 years 4 months ago
The impact of eye gaze on communication using humanoid avatars
In this paper we describe an experiment designed to investigate the importance of eye gaze in humanoid avatars representing people engaged in conversation. We compare responses to...
Maia Garau, Mel Slater, Simon Bee, Martina Angela ...