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» Interactive Virtual Humans in Real-Time Virtual Environments
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ISWC
1997
IEEE
15 years 8 months ago
Stochasticks: Augmenting the Billiards Experience with Probabilistic Vision and Wearable Computers
We propose a practical application of wearable computing and augmented reality which enhances the game of billiards. A vision algorithm is implemented which operates in interactiv...
Tony Jebara, Cyrus Eyster, Joshua Weaver, Thad Sta...
HAID
2008
Springer
15 years 5 months ago
Evaluation of Continuous Direction Encoding with Tactile Belts
Tactile displays consisting of tactors located around the user’s waist are a proven means for displaying directions in the horizontal plane. These displays use the body location ...
Martin Pielot, Niels Henze, Wilko Heuten, Susanne ...
ACMSE
2009
ACM
15 years 10 months ago
The effects of network delay on task performance in a visual-haptic collaborative environment
Computer networks have grown considerably over the past decade. Faster and cheaper Internet connections have brought millions of PCs into a domain where rich content and fast down...
Benjamin M. Lambeth, James LaPlant, Elena Clapan, ...
DAGM
2003
Springer
15 years 9 months ago
Color-Based Object Tracking in Multi-camera Environments
This paper presents a multi-view tracker, meant to operate in smart rooms that are equipped with multiple cameras. The cameras are assumed to be calibrated3 . In particular, we dem...
Katja Nummiaro, Esther Koller-Meier, Tomás ...
HAPTICS
2003
IEEE
15 years 9 months ago
Motion Guidance Experiments with Scooter Cobot
Cobots assist humans by mechanically guiding motion along software-defined paths or surfaces. Cobot design has been extensively studied previously. This paper reports the first sy...
Eng Seng Boy, Etienne Burdet, Chee Leong Teo, Jame...