Sciweavers

2096 search results - page 302 / 420
» Interactive Virtual Humans in Real-Time Virtual Environments
Sort
View
114
Voted
CHI
2006
ACM
16 years 4 months ago
Prototyping retractable string-based interaction techniques for dual-display mobile devices
Accessing information on mobile and wearable devices often requires the user's visual attention, and the precise operation of virtual or physical widgets. However, these inte...
Chandra Narayanaswami, Gábor Blaskó,...
HAPTICS
2009
IEEE
15 years 10 months ago
Role determination in human-human interaction
Physical human-robot interaction can be significantly improved when being aware about the role each partner takes in a joint manipulation task. This holds especially in computer ...
Nikolay Stefanov, Angelika Peer, Martin Buss
VRML
2009
ACM
15 years 10 months ago
Interactive stories on the net: a model and an architecture for X3D worlds
This work discusses a model and an architecture for interactive stories to be displayed on the net, designed for being independent from the specific story represented and suitabl...
Efrem Carnielli, Fabio Pittarello
115
Voted
TABLETOP
2007
IEEE
15 years 10 months ago
Depth-Sensing Video Cameras for 3D Tangible Tabletop Interaction
Recently developed depth-sensing video camera technologies provide precise per-pixel range data in addition to color video. Such cameras will find application in robotics and visi...
Andrew D. Wilson
CHI
1995
ACM
15 years 7 months ago
Pre-Screen Projection: From Concept to Testing of a New Interaction Technique
Pre-screen projection is a new interaction technique that allows a user to pan and zoom integrally through a scene simply by moving his or her head relative to the screen. The und...
Deborah Hix, James N. Templeman, Robert J. K. Jaco...