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» Interactive Virtual Humans in Real-Time Virtual Environments
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CHI
2009
ACM
16 years 4 months ago
Tangible message bubbles for children's communication and play
We introduce Tangible Message Bubbles, a new composition and communication tool that invites youngsters to express and record their everyday expressions, play with these original ...
Kimiko Ryokai, Hayes Raffle, Andy Brooks
115
Voted
CHI
2009
ACM
16 years 4 months ago
Head-movement evaluation for first-person games
A first-person view is often used in games to enhance players' sense of presence. Camera movements are added to provide a walking sensation when the player is moving around. ...
Paulo Gonçalves de Barros, Robert W. Lindem...
CHI
2006
ACM
16 years 4 months ago
3D and sequential representations of spatial relationships among photos
This paper proposes automatic representations of spatial relationships among photos for structure analysis and review of a photographic subject. Based on camera tracking, photos a...
Mahoro Anabuki, Hiroshi Ishii
107
Voted
CHI
2006
ACM
16 years 4 months ago
PlayPals: tangible interfaces for remote communication and play
PlayPals are a set of wireless figurines with their electronic accessories that provide children with a playful way to communicate between remote locations. PlayPals is designed f...
Leonardo Bonanni, Cati Vaucelle, Jeff Lieberman, O...
95
Voted
CHI
2003
ACM
16 years 4 months ago
What is a place?: allowing users to name and define places
From working with location-based information systems we know that positioning is problematic. A different approach was tested, where users themselves were allowed to name and defi...
Petra Fagerberg, Fredrik Espinoza, Per Persson