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» Interactive Virtual Humans in Real-Time Virtual Environments
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HAPTICS
2009
IEEE
15 years 10 months ago
The ultimate haptic device: First step
We describe a single-axis haptic interface which is based on a dualstage actuator technique and which is aimed at achieving perfect transparency to a human user. The paper shows h...
Guillaume Millet, D. Sinan Haliyo, Stephane R&eacu...
162
Voted
ICWS
2007
IEEE
15 years 5 months ago
Virtualised Trusted Computing Platform for Adaptive Security Enforcement of Web Services Interactions
Security enforcement framework is an important aspect of any distributed system. With new requirements imposed by SOA-based business models, adaptive security enforcement on the a...
Ivan Djordjevic, Srijith K. Nair, Theodosis Dimitr...
250
Voted
AUGHUMAN
2011
14 years 10 months ago
Full body interaction for serious games in motor rehabilitation
Serious games and especially their use in healthcare applications are an active and rapidly growing area of research. A key aspect of games in rehabilitation is 3D input. In this ...
Christian Schönauer, Thomas Pintaric, Hannes ...
122
Voted
VMV
2004
126views Visualization» more  VMV 2004»
15 years 5 months ago
Top-Down Visual Attention for Efficient Rendering of Task Related Scenes
The perception of a virtual environment depends on the user and the task the user is currently performing in that environment. Models of the human visual system can thus be exploi...
Veronica Sundstedt, Alan Chalmers, Kirsten Cater, ...
142
Voted
ACMACE
2009
ACM
15 years 1 months ago
Dramaturgies of PLACE: evaluation, embodiment and performance in PLACE-Hampi
This paper examines an extensive user evaluation survey undertaken during an installation of PLACE-Hampi, a custombuilt augmented stereoscopic panoramic interactive cultural herit...
Sarah Kenderdine, Jeffrey Shaw, Anita Kocsis