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» Interactive Virtual Humans in Real-Time Virtual Environments
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142
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WSC
2004
15 years 5 months ago
Implementing a General Purpose Framework Using Multi-Agents for Construction Management Education
The need for contextually rich educational experiences in construction education has led researchers to explore alternatives using gaming and simulation environments. The work don...
Amlan Mukherjee, Eddy M. Rojas, William Winn
160
Voted
VEE
2005
ACM
119views Virtualization» more  VEE 2005»
15 years 9 months ago
A programmable microkernel for real-time systems
We present a new software system architecture for the implementation of hard real-time applications. The core of the system is a microkernel whose reactivity (interrupt handling a...
Christoph M. Kirsch, Marco A. A. Sanvido, Thomas A...
110
Voted
WSC
2004
15 years 5 months ago
Participatory Ergonomics Using VR Integrated with Analysis Tools
This paper presents our work on the integrated use of simulation tools in real time for participatory occupational ergonomic studies. The focus of this paper is a synergistic syst...
Shaikh Imtiyaz, Uma Jayaram, Sankar Jayaram, Craig...
HAPTICS
2007
IEEE
15 years 10 months ago
Time-Based Haptic Analysis of Protein Dynamics
We present a new approach for evaluating a protein’s simulated trajectory via time-based haptic feedback. Molecular-scale trajectories are highly dynamic and thus pose new deman...
Katrin Bidmon, Guido Reina, Fabian Bös, J&uum...
119
Voted
HUC
2007
Springer
15 years 9 months ago
How Smart Homes Learn: The Evolution of the Networked Home and Household
Despite a growing desire to create smart homes, we know little about how networked technologies interact with a house’s infrastructure. In this paper, we begin to close this gap ...
Marshini Chetty, Ja-Young Sung, Rebecca E. Grinter