Sciweavers

2096 search results - page 380 / 420
» Interactive Virtual Humans in Real-Time Virtual Environments
Sort
View
VEE
2005
ACM
149views Virtualization» more  VEE 2005»
15 years 7 months ago
Instrumenting annotated programs
Instrumentation is commonly used to track application behavior: to collect program profiles; to monitor component health and performance; to aid in component testing; and more. P...
Marina Biberstein, Vugranam C. Sreedhar, Bilha Men...
GRID
2007
Springer
15 years 7 months ago
Grid-based asynchronous replica exchange
— Replica exchange is a powerful sampling algorithm and can be effectively used for applications such as simulating the structure, function, folding, and dynamics of proteins and...
Zhen Li, Manish Parashar
PADL
2007
Springer
15 years 7 months ago
BAD, a Declarative Logic-Based Language for Brain Modeling
Abstract. We describe a declarative language, called BAD (brain architecture description language), which we have developed for describing and then running brain models. Models are...
Alan H. Bond
CONIELECOMP
2006
IEEE
15 years 7 months ago
Integrating Advanced GLSL Shading and XML Agents into a Learning-Oriented 3D Engine
Most of the existing 3D engines are overwhelmingly complex and do not integrate support for virtual characters. We have developed a teaching oriented 3D engine with support for su...
Edgar Velázquez-Armendáriz, Erik Mil...
PADS
2000
ACM
15 years 6 months ago
Distributed, parallel simulation of multiple, deliberative agents
Multi-agent systems comprise multiple, deliberative agents embedded in and recreating patterns of interactions. Each agent’s execution consumes considerable storage and calculat...
Adelinde Uhrmacher, K. Gugler