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VR
1999
IEEE
151views Virtual Reality» more  VR 1999»
15 years 8 months ago
A Framework for Fast and Accurate Collision Detection for Haptic Interaction
We present a framework for fast and accurate collision detection for haptic interaction with polygonal models. Given a model, we pre-compute a hybrid hierarchical representation, ...
Arthur D. Gregory, Ming C. Lin, Stefan Gottschalk,...
EDUTAINMENT
2006
Springer
15 years 8 months ago
Haptic Puppetry for Interactive Games
In interactive computer games and computer animation, intuitively controlling the motion of an articulated character is considered as a difficult task. One of the reasons is that, ...
Sujeong Kim, Xinyu Zhang, Young J. Kim
152
Voted
INTETAIN
2005
Springer
15 years 10 months ago
Ambient Intelligence in Edutainment: Tangible Interaction with Life-Like Exhibit Guides
We present COHIBIT, an edutainment exhibit for theme parks in an ambient intelligence environment. It combines ultimate robustness and simplicity with creativity and fun. The visit...
Alassane Ndiaye, Patrick Gebhard, Michael Kipp, Ma...
ICAT
2003
IEEE
15 years 9 months ago
Interactive 3-D Visualization of Real Forests
Forest resource management systems and forest landscape visualization applications often need usersteered interactive displays of a forest landscape representing the underlying fo...
Qizhi Yu, Chongcheng Chen, Zhigeng Pan, Tianhe Chi
WWW
2001
ACM
16 years 5 months ago
An Investigation of XML-technologies for Infrastructures for Web-based Virtual Courses
The emergence of XML has lead to a change in the development style for Web sites. XML's advantages, such as the separation of content and presentation, or the possibility to ...
Claus Pahl