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CGF
2011
14 years 3 months ago
A Shader Framework for Rapid Prototyping of GPU-Based Volume Rendering
In this paper, we present a rapid prototyping framework for GPU-based volume rendering. Therefore, we propose a dynamic shader pipeline based on the SuperShader concept and illust...
Christian Rieder, Stephan Palmer, Florian Link, Ho...
CHI
2009
ACM
16 years 12 days ago
Using hands and feet to navigate and manipulate spatial data
We demonstrate how multi-touch hand gestures in combination with foot gestures can be used to perform navigation tasks in interactive systems. The geospatial domain is an interest...
Johannes Schöning, Florian Daiber, Antonio Kr...
CHI
2008
ACM
16 years 7 days ago
FacetZoom: a continuous multi-scale widget for navigating hierarchical metadata
Faceted browsing is a promising way to incrementally refine data sets. Current approaches do not scale well in terms of screen size and have shortcomings in interacting with hiera...
Raimund Dachselt, Mathias Frisch, Markus Weiland
ACHI
2008
IEEE
15 years 6 months ago
NALP: Navigating Assistant for Large Display Presentation Using Laser Pointer
In this paper, we present NALP (Navigating Assistant using Laser Pointer), a novel interaction technique for large display presentation control. NALP is based on laser dot detecti...
Liang Zhang, Yuanchun Shi, Boliang Chen
CAPTECH
1998
Springer
15 years 4 months ago
Goal-Directed Navigation for Animated Characters Using Real-Time Path Planning and Control
Abstract. This paper presents a new technique for computing collisionfree navigation motions from task-level commands for animated human characters in interactive virtual environme...
James J. Kuffner Jr.