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VMV
2004
208views Visualization» more  VMV 2004»
15 years 14 days ago
Fourier Volume Rendering on the GPU Using a Split-Stream-FFT
The Fourier volume rendering technique operates in the frequency domain and creates line integral projections of a 3D scalar field. These projections can be efficiently generated ...
Thomas Jansen, Bartosz von Rymon-Lipinski, Nils Ha...
VVS
1996
IEEE
202views Visualization» more  VVS 1996»
15 years 3 months ago
Direct Volume Rendering with Shading via Three-Dimensional Textures
A new and easy-to-implement method for direct volume rendering that uses 3D texture maps for acceleration, and incorporates directional lighting, is described. The implementation,...
Allen Van Gelder, Kwansik Kim
VISSYM
2003
15 years 13 days ago
Smart Hardware-Accelerated Volume Rendering
For volume rendering of regular grids the display of view-plane aligned slices has proven to yield both good quality and performance. In this paper we demonstrate how to merge the...
Stefan Röttger, Stefan Guthe, Daniel Weiskopf...
VISUALIZATION
1999
IEEE
15 years 3 months ago
Accelerating 3D Convolution Using Graphics Hardware
Many volume filtering operations used for image enhancement, data processing or feature detection can be written in terms of threedimensional convolutions. It is not possible to y...
Matthias Hopf, Thomas Ertl
98
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HPDC
2010
IEEE
15 years 5 days ago
Multi-GPU volume rendering using MapReduce
In this paper we present a multi-GPU parallel volume rendering implemention built using the MapReduce programming model. We give implementation details of the library, including s...
Jeff A. Stuart, Cheng-Kai Chen, Kwan-Liu Ma, John ...