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» Interactive control for physically-based animation
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ISVC
2009
Springer
16 years 2 days ago
LightShop: An Interactive Lighting System Incorporating the 2D Image Editing Paradigm
Lighting is a fundamental and important process in the 3D animation pipeline. Conventional lighting workflow is time-consuming and labor-intensive. A user must fiddle with a rang...
Younghui Kim, Junyong Noh
SI3D
2005
ACM
15 years 11 months ago
Sketching mesh deformations
Techniques for interactive deformation of unstructured polygon meshes are of fundamental importance to a host of applications. Most traditional approaches to this problem have emp...
Youngihn Kho, Michael Garland
SMC
2007
IEEE
224views Control Systems» more  SMC 2007»
15 years 11 months ago
Complex networks as control paradigm for complex systems
—Rooted in a deep understanding of their major properties, a control paradigm for complex systems is proposed based on latest advances in modeling the dynamics of complex network...
Stefan Grobbelaar, Mihaela Ulieru
SIGGRAPH
2010
ACM
15 years 10 months ago
Robust physics-based locomotion using low-dimensional planning
This paper presents a physics-based locomotion controller based on online planning. At each time-step, a planner optimizes locomotion over multiple phases of gait. Stance dynamics...
Igor Mordatch, Martin de Lasa, Aaron Hertzmann
ICMI
2007
Springer
262views Biometrics» more  ICMI 2007»
15 years 11 months ago
Automated generation of non-verbal behavior for virtual embodied characters
In this paper we introduce a system that automatically adds different types of non-verbal behavior to a given dialogue script between two virtual embodied agents. It allows us to ...
Werner Breitfuss, Helmut Prendinger, Mitsuru Ishiz...