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173
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WSCG
2003
165views more  WSCG 2003»
15 years 7 months ago
Interactive Animation of Cloth Including Self Collision Detection
We describe a system for interactive animation of cloth, which can be used in e-commerce applications, games or even in virtual prototyping systems. In order not to restrict the s...
Arnulph Fuhrmann, Clemens Groß, Volker Lucka...
145
Voted
SI3D
1995
ACM
15 years 9 months ago
I-COLLIDE: An Interactive and Exact Collision Detection System for Large-Scale Environments
: We present an exact and interactive collision detection system, I-COLLIDE, for large-scale environments. Such environments are characterized by the number of objects undergoing r...
Jonathan D. Cohen, Ming C. Lin, Dinesh Manocha, Ma...
IPPS
2007
IEEE
16 years 13 days ago
On the Power of the Multiple Associative Computing (MASC) Model Related to That of Reconfigurable Bus-Based Models
: The MASC model is a multi-SIMD model that uses control parallelism to coordinate the interaction of data parallel threads. It supports a generalized associative style of parallel...
Mingxian Jin, Johnnie W. Baker
ESAW
2007
Springer
16 years 9 days ago
Multi-agent Simulation to Implementation: A Practical Engineering Methodology for Designing Space Flight Operations
OCAMS is a practical engineering application of multi-agent systems technology, involving redesign of the tools and practices in a complex, distributed system. OCAMS is designed to...
William J. Clancey, Maarten Sierhuis, Chin Seah, C...
197
Voted
IJCAI
2007
15 years 7 months ago
Augmented Experiment: Participatory Design with Multiagent Simulation
To test large scale socially embedded systems, this paper proposes a multiagent-based participatory design that consists of two steps; 1) participatory simulation, where scenario-...
Toru Ishida, Yuu Nakajima, Yohei Murakami, Hideyuk...