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CG
2007
Springer
15 years 6 months ago
Fast continuous collision detection among deformable models using graphics processors
We present an interactive algorithm to perform continuous collision detection between general deformable models using graphics processors (GPUs). We model the motion of each objec...
Naga K. Govindaraju, Ilknur Kabul, Ming C. Lin, Di...
VW
2000
Springer
215views Virtual Reality» more  VW 2000»
15 years 9 months ago
A 3-D Biomechanical Model of the Salamander
This article describes a 3D biomechanical simulation of a salamander to be used in experiments in computational neuroethology. The physically-based simulation represents the salama...
Auke Jan Ijspeert
NIPS
2003
15 years 7 months ago
Hierarchical Topic Models and the Nested Chinese Restaurant Process
We address the problem of learning topic hierarchies from data. The model selection problem in this domain is daunting—which of the large collection of possible trees to use? We...
David M. Blei, Thomas L. Griffiths, Michael I. Jor...
CGF
2004
118views more  CGF 2004»
15 years 6 months ago
Cultural Heritage Preservation Using Constructive Shape Modeling
Issues of digital preservation of shapes and internal structures of historical cultural objects are discussed. An overview of existing approaches to digital preservation related t...
Carl Vilbrandt, Galina Pasko, Alexander A. Pasko, ...
INFOCOM
2006
IEEE
16 years 8 days ago
Repeated-Game Modeling of Multicast Overlays
— This paper studies multicast application overlay networks in a repeated-game framework. In these overlays, users have both the motivation and the means to alter their position...
Mike Afergan, Rahul Sami