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FLAIRS
2007
15 years 2 months ago
Towards Player Preference Modeling for Drama Management in Interactive Stories
There is a growing interest in producing story based game experiences that do not follow fixed scripts predefined by the author, but change the experience based on actions perfo...
Manu Sharma, Santiago Ontañón, Chris...
CAMAD
2006
IEEE
15 years 1 months ago
Nessi: a python network simulator for fast protocol development
A new and simple network simulator Nessi is described in this paper. While other simulators focus on minimizing the simulation time, Nessi tries to minimize the development time an...
Jérôme Vernez, Jürgen Ehrensberg...
DNA
2004
Springer
132views Bioinformatics» more  DNA 2004»
15 years 5 months ago
Error Free Self-assembly Using Error Prone Tiles
DNA self-assembly is emerging as a key paradigm for nano-technology, nano-computation, and several related disciplines. In nature, DNA self-assembly is often equipped with explicit...
Ho-Lin Chen, Ashish Goel
AAAI
2006
15 years 1 months ago
Decision Tree Methods for Finding Reusable MDP Homomorphisms
straction is a useful tool for agents interacting with environments. Good state abstractions are compact, reuseable, and easy to learn from sample data. This paper and extends two...
Alicia P. Wolfe, Andrew G. Barto
VMV
2003
145views Visualization» more  VMV 2003»
15 years 1 months ago
Interactive Volume Visualization of Complex Flow Semantics
Comprehending results from 3D CFD simulation is a difficult task. In this paper, we present a semantics-based approach to featurebased volume rendering of 3D flow data. We make ...
Helwig Hauser, Matej Mlejnek