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ACMACE
2005
ACM
15 years 6 months ago
Game space design foundations for trans-reality games
Trans-reality games are games that take advantage of pervasive, mobile, ubiquitous, location-based and mixed reality technical infrastructures to create game spaces that can inclu...
Craig A. Lindley
DSVIS
2008
Springer
15 years 6 months ago
Cascading Dialog Modeling with UsiXML
In the last years User Interface Description Languages (UIDL) appeared as a suitable solution for developing multi-target user interfaces. By applying appropriate model transformat...
Marco Winckler, Jean Vanderdonckt, Adrian Stanciul...
CSCL
2006
109views more  CSCL 2006»
15 years 4 months ago
Supporting synchronous collaborative learning: A generic, multi-dimensional model
Future CSCL technologies are described by the community as flexible, tailorable, negotiable, and appropriate for various collaborative settings, conditions and contexts. This paper...
Jacques Lonchamp
133
Voted
CHI
2010
ACM
15 years 2 months ago
Supporting coordination in surgical suites: physical aspects of common information spaces
To accommodate frequent emergencies, interruptions, and delays, hospital staff continually make and coordinate changes to the surgery schedule. The technical and social aspects of...
Peter Scupelli, Yan Xiao, Susan R. Fussell, Sara B...
HCI
2009
15 years 2 months ago
Combining Electroencephalograph and Functional Near Infrared Spectroscopy to Explore Users' Mental Workload
We discuss the physiological metrics that can be measured with electroencephalography (EEG) and functional near infrared spectroscopy (fNIRs). We address the functional and practic...
Leanne M. Hirshfield, Krysta Chauncey, Rebecca Gul...