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» Interactive technologies for autism
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CHI
2010
ACM
15 years 4 months ago
Astrojumper: motivating children with autism to exercise using a VR game
Children with autism have shown substantial benefit ult to from rigorous exercise, however, it is often diffic ually motivate these children to exercise due to their us sedent...
Samantha L. Finkelstein, Andrea Nickel, Tiffany Ba...
ASSETS
2008
ACM
14 years 11 months ago
Software and technologies designed for people with autism: what do users want?
Software developers, designers and researchers have been looking to technology for solutions to help and educate people with autism for over two decades. There are many examples o...
Cynthia Putnam, Lorna Chong
HCI
2007
14 years 11 months ago
Emotionally Expressive Avatars for Chatting, Learning and Therapeutic Intervention
We present our work on emotionally expressive avatars, animated virtual characters that can express emotions via facial expressions. Because these avatars are highly distinctive an...
Marc Fabri, Salima Y. Awad Elzouki, David J. Moore
HRI
2010
ACM
15 years 4 months ago
Using proxemics to evaluate human-robot interaction
—Recent feasibility studies involving children with autism spectrum disorders (ASD) interacting with socially assistive robots have shown that children can have both positive and...
David Feil-Seifer, Maja J. Mataric
HCI
2011
14 years 1 months ago
VizKid: A Behavior Capture and Visualization System of Adult-Child Interaction
We present VizKid, a capture and visualization system for supporting the analysis of social interactions between two individuals. The development of this system is motivated by the...
Grace Shin, Taeil Choi, Agata Rozga, Mario Romero