This paper describes preliminary work in the use of a virtual environment to derive just noticeable differences (JNDs) for force. Specifically, we look for thresholds of force sen...
A distributed immersive virtual environment was deployed as a component of a pedagogical strategy for teaching third grade children that the Earth is round. The displacement strat...
Thomas G. Moher, Andrew E. Johnson, Stellan Ohlsso...
Abstract. ENIGMA is an experimental platform for collaborative authoring of the behaviour of autonomous virtual characters in interactive narrative applications. The main objective...
We present a prototype mobile augmented reality client addition to the "Image Space" mixed reality media sharing service. We have explored how the real world aligned &qu...
David J. Murphy, Markus Kahari, Ville-Veiko Mattil...
We synthesize natural-looking locomotion, reaching and grasping for a virtual character in order to accomplish a wide range of movement and manipulation tasks in real time. Our vi...