Massively multiplayer online computer games are played in complex, persistent virtual worlds. Over time, the landscape of these worlds evolves and changes as players create and pe...
We describe the design and trial of a remotely conducted surgical master class, using a haptic virtual environment as an integral part of the learning process. In the trial, we li...
Chris Gunn, Matthew A. Hutchins, Duncan Stevenson,...
First person games are computer games, in which the user experiences the virtual game world from an avatar’s view. This avatar is the user’s alter ego in the game. In this pape...
Maps of physical environments and geographical areas are pervasively exploited in many human activities. Electronic maps of virtual worlds have been studied and proven to be usefu...
In this demonstration, we show various querying capabilities of an application called AIDA. AIDA is developed to help the study of attention disorder in kids. In a different stud...
Mehdi Sharifzadeh, Cyrus Shahabi, Bahareh Navai, F...