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NETGAMES
2003
ACM
15 years 10 months ago
A multi-user framework supporting video-based avatars
The application of Networked Virtual Environment (NVE) technology on mobile devices is an emerging area in research. The marketing potential for these types of applications, when ...
Peter Quax, Tom Jehaes, Pieter Jorissen, Wim Lamot...
147
Voted
SI3D
2003
ACM
15 years 10 months ago
Snap-together motion: assembling run-time animations
Many virtual environments and games must be populated with synthetic characters to create the desired experience. These characters must move with sufficient realism, so as not to...
Michael Gleicher, Hyun Joon Shin, Lucas Kovar, And...
IUI
1999
ACM
15 years 9 months ago
Intelligent Multi-Shot Visualization Interfaces for Dynamic 3D Worlds
In next-generation virtual 3D simulation, training, and entertainment environments, intelligent visualization interfaces must respond to user-specified viewing requests so users c...
William H. Bares, James C. Lester
135
Voted
VRML
1999
ACM
15 years 9 months ago
VR-LAB - A Distributed Multi-User Environment for Educational Purposes and Presentations
Distributed work is becoming a major issue for a large part of the work force and distributed collaborative research has almost become the norm. Consequently, distributed communic...
Dieter W. Fellner, Armin Hopp
VRST
1999
ACM
15 years 9 months ago
Patterns of network and user activity in an inhabited television event
Inhabited Television takes traditional broadcast television and combines it with multiuser virtual reality, to give new possibilities for interaction and participation in and arou...
Chris Greenhalgh, Steve Benford, Michael P. Craven