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130
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CHI
2009
ACM
16 years 5 months ago
Head-movement evaluation for first-person games
A first-person view is often used in games to enhance players' sense of presence. Camera movements are added to provide a walking sensation when the player is moving around. ...
Paulo Gonçalves de Barros, Robert W. Lindem...
CHI
2006
ACM
16 years 5 months ago
3D and sequential representations of spatial relationships among photos
This paper proposes automatic representations of spatial relationships among photos for structure analysis and review of a photographic subject. Based on camera tracking, photos a...
Mahoro Anabuki, Hiroshi Ishii
CHI
2006
ACM
16 years 5 months ago
RoomBugs: simulating insect infestations in elementary classrooms
This paper presents research on a collaborative learning environment in an urban elementary science classroom. The application, called RoomBugs, simulates a dynamic ecosystem of i...
Michael Barron, Tom Moher, Jeff Maharry
122
Voted
CHI
2006
ACM
16 years 5 months ago
PlayPals: tangible interfaces for remote communication and play
PlayPals are a set of wireless figurines with their electronic accessories that provide children with a playful way to communicate between remote locations. PlayPals is designed f...
Leonardo Bonanni, Cati Vaucelle, Jeff Lieberman, O...
CHI
2003
ACM
16 years 5 months ago
What is a place?: allowing users to name and define places
From working with location-based information systems we know that positioning is problematic. A different approach was tested, where users themselves were allowed to name and defi...
Petra Fagerberg, Fredrik Espinoza, Per Persson