This paper presents the Visual Touchpad, a low-cost vision-based input device that allows for fluid two-handed interactions with desktop PCs, laptops, public kiosks, or large wall...
Information about interactive virtual environments, such as games, is perceived by users through a virtual camera. While most interactive applications let users control the camera,...
Abstract. Most studies on adaptive partitioning policies for scheduling parallel jobs on distributed memory parallel computers ignore the constraints imposed by the memory requirem...
Abstract. This study illustrates how obstacle avoidance can emerge from a visual homing strategy, caused by the intrinsic geometric structure of the environment. An example is show...
The asymmetry of activity in virtual communities is of great interest. While participation in the activities of virtual communities is crucial for a community's survival and ...