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HOTOS
2003
IEEE
15 years 5 months ago
Virtual Appliances in the Collective: A Road to Hassle-Free Computing
This paper describes the vision of the Collective, a compute utility which runs internet services as well as the highly interactive applications we run on desktop computers today....
Constantine P. Sapuntzakis, Monica S. Lam
IVA
2001
Springer
15 years 4 months ago
Intelligent Agents Who Wear Your Face: Users' Reactions to the Virtual Self
The three-dimensional models used to embody intelligent agents are becoming increasingly realistic. We discuss two studies in which we embodied intelligently behaving virtual agent...
Jeremy N. Bailenson, Andrew C. Beall, Jim Blascovi...
ISVC
2010
Springer
14 years 10 months ago
A Framework for Visual and Haptic Collaboration in Shared Virtual Spaces
We propose a framework for visual and haptic collaboration in X3D/VRML shared virtual spaces. In this collaborative framework, two pipelines—visual and haptic—complement each o...
Lei Wei, Alexei Sourin, Herbert Stocker
ICIDS
2010
Springer
14 years 9 months ago
Emohawk: Learning Virtual Characters by Doing
Emohawk is a narrative-based serious game designed to be a supportive tool for teaching basics of virtual agents development at universities and high-schools. Emohawk is built util...
Michal Bída, Cyril Brom
CHI
2007
ACM
16 years 7 days ago
Move to improve: promoting physical navigation to increase user performance with large displays
In navigating large information spaces, previous work indicates potential advantages of physical navigation (moving eyes, head, body) over virtual navigation (zooming, panning, fl...
Robert Ball, Chris North, Doug A. Bowman