This paper describes the vision of the Collective, a compute utility which runs internet services as well as the highly interactive applications we run on desktop computers today....
The three-dimensional models used to embody intelligent agents are becoming increasingly realistic. We discuss two studies in which we embodied intelligently behaving virtual agent...
Jeremy N. Bailenson, Andrew C. Beall, Jim Blascovi...
We propose a framework for visual and haptic collaboration in X3D/VRML shared virtual spaces. In this collaborative framework, two pipelines—visual and haptic—complement each o...
Emohawk is a narrative-based serious game designed to be a supportive tool for teaching basics of virtual agents development at universities and high-schools. Emohawk is built util...
In navigating large information spaces, previous work indicates potential advantages of physical navigation (moving eyes, head, body) over virtual navigation (zooming, panning, fl...