This paper proposes a fully automated 3D reconstruction
and visualization system for architectural scenes (interiors
and exteriors). The reconstruction of indoor environments
fr...
Yasutaka Furukawa, Brian Curless, Steven M. Seitz,...
We are developing a system to extract geodetic, textured CAD models from thousands of initially uncontrolled, close-range ground and aerial images of urban scenes. Here we describ...
We develop an algorithm for finding and kinematically tracking multiple people in long sequences. Our basic assumption is that people tend to take on certain canonical poses, even...
Local feature approaches to vision geometry and object recognition are based on selecting and matching sparse sets of visually salient image points, known as `keypoints' or `p...
In this paper we propose an extension to the standard Markov Random Field (MRF) model in order to handle layers. Our extension, which we call a Factorial MRF (FMRF), is analogous t...