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VVS
1996
IEEE
202views Visualization» more  VVS 1996»
15 years 8 months ago
Direct Volume Rendering with Shading via Three-Dimensional Textures
A new and easy-to-implement method for direct volume rendering that uses 3D texture maps for acceleration, and incorporates directional lighting, is described. The implementation,...
Allen Van Gelder, Kwansik Kim
151
Voted
SIGGRAPH
1996
ACM
15 years 8 months ago
Real-Time, Continuous Level of Detail Rendering of Height Fields
We present an algorithm for real-time level of detail reduction and display of high-complexity polygonal surface data. The algorithm uses a compact and efficient regular grid repr...
Peter Lindstrom, David Koller, William Ribarsky, L...
VISUALIZATION
1994
IEEE
15 years 8 months ago
VolVis: A Diversified Volume Visualization System
VolVis is a diversified, easy to use, extensible, high performance, and portable volume visualization system for scientists and engineers as well as for visualization developers a...
Ricardo S. Avila, Taosong He, Lichan Hong, Arie E....
COLT
1994
Springer
15 years 8 months ago
Learning Probabilistic Automata with Variable Memory Length
We propose and analyze a distribution learning algorithm for variable memory length Markov processes. These processes can be described by a subclass of probabilistic nite automata...
Dana Ron, Yoram Singer, Naftali Tishby
89
Voted
SIGCSE
1993
ACM
102views Education» more  SIGCSE 1993»
15 years 7 months ago
The internet programming contest: a report and philosophy
Programming contests can provide a high-profile method for attracting interest in computer science. We describe our philosophy as it pertains to the purpose and merits of program...
Vivek Khera, Owen L. Astrachan, David Kotz
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