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ENTCS
2010
127views more  ENTCS 2010»
15 years 4 months ago
Action Prefixes: Reified Synchronization Paths in Minimal Component Interaction Automata
Component Interaction Automata provide a fitting model to capture and analyze the temporal facets of hierarchical-structured component-oriented software systems. However, the rule...
Markus Lumpe
CVPR
2010
IEEE
16 years 26 days ago
Nonparametric Higher-Order Learning for Interactive Segmentation
In this paper, we deal with a generative model for multi-label, interactive segmentation. To estimate the pixel likelihoods for each label, we propose a new higher-order formulatio...
Tae Hoon Kim (Seoul National University), Kyoung M...
WWW
2010
ACM
15 years 11 months ago
Exploring searcher interactions for distinguishing types of commercial intent
An improved understanding of the relationship between search intent, result quality, and searcher behavior is crucial for improving the effectiveness of web search. While recent p...
Qi Guo, Eugene Agichtein
SI3D
2010
ACM
15 years 11 months ago
Interactive fluid-particle simulation using translating Eulerian grids
We describe an interactive system featuring fluid-driven animation that responds to moving objects. Our system includes a GPUaccelerated Eulerian fluid solver that is suited for...
Jonathan M. Cohen, Sarah Tariq, Simon Green
ROMAN
2007
IEEE
134views Robotics» more  ROMAN 2007»
15 years 10 months ago
Learning Reward Modalities for Human-Robot-Interaction in a Cooperative Training Task
—This paper proposes a novel method of learning a users preferred reward modalities for human-robot interaction through solving a cooperative training task. A learning algorithm ...
Anja Austermann, Seiji Yamada