We consider the problem of interconnecting a simple type of social network: Instant Messaging services. Today, users are members of various IM communities such as AOL, Yahoo, and ...
Feedback is viewed as an essential element of ubiquitous computing systems in the HCI literature for helping people manage their privacy. However, the success of online social net...
Janice Y. Tsai, Patrick Gage Kelley, Paul Hankes D...
We describe our system called MobileASL for real-time video communication on the current U.S. mobile phone network. The goal of MobileASL is to enable Deaf people to communicate w...
Neva Cherniavsky, Jaehong Chon, Jacob O. Wobbrock,...
We present Bonfire, a self-contained mobile computing system that uses two laptop-mounted laser micro-projectors to project an interactive display space to either side of a laptop...
Shaun K. Kane, Daniel Avrahami, Jacob O. Wobbrock,...
Game engines of cinematic quality, broadband networking and advances in Virtual Reality (VR) technologies are setting the stage to allow players to have shared, “better-than-lif...