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» Introduction to GPU programming
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PPPJ
2009
ACM
15 years 4 months ago
Automatic parallelization for graphics processing units
Accelerated graphics cards, or Graphics Processing Units (GPUs), have become ubiquitous in recent years. On the right kinds of problems, GPUs greatly surpass CPUs in terms of raw ...
Alan Leung, Ondrej Lhoták, Ghulam Lashari
98
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CSE
2011
IEEE
13 years 9 months ago
Parallel Execution of AES-CTR Algorithm Using Extended Block Size
—Data encryption and decryption are common operations in a network based application programs with security. In order to keep pace with the input data rate in such applications, ...
Nhat-Phuong Tran, Myungho Lee, Sugwon Hong, Seung-...

Book
273views
16 years 7 months ago
Designing and Building Parallel Program
"Designing and Building Parallel Programs is a book for students and professionals who need to know how to write parallel programs. It is neither a programming language manual...
Ian Foster
COMPSAC
2003
IEEE
15 years 2 months ago
Data-Flow-Based Unit Testing of Aspect-Oriented Programs
The current research so far in aspect-oriented software development is focused on problem analysis, software design, and implementation techniques. Even though the importance of s...
Jianjun Zhao
EGH
2007
Springer
15 years 3 months ago
A hardware-aware debugger for the OpenGL shading language
The enormous flexibility of the modern GPU rendering pipeline as well as the availability of high-level shader languages have led to an increased demand for sophisticated program...
Magnus Strengert, Thomas Klein, Thomas Ertl