In this paper, we generalize the random access game model, and show that it provides a general game-theoretic framework for designing contention based medium access control. We ext...
We describe a quantum black-box network computing the majority of N bits with zerosided error using only 2 3 N + O( N log( -1 log N)) queries: the algorithm returns the correct an...
Thomas P. Hayes, Samuel Kutin, Dieter van Melkebee...
Abstract. According to the No Free Lunch (NFL) theorems all blackbox algorithms perform equally well when compared over the entire set of optimization problems. An important proble...
We present the IteratedTverberg algorithm, the first deterministic algorithm for computing an approximate centerpoint of a set S Rd with running time subexponential in d. The alg...
This is the sample implementation of a Markov random field based color image segmentation algorithm described in the following paper:
Zoltan Kato, Ting Chuen Pong, and John Chu...