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» Is Requirements Engineering Useless in Game Development
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RE
2002
Springer
13 years 5 months ago
Extreme Programming Modified: Embrace Requirements Engineering Practices
Extreme Programming (XP) is an agile (lightweight) software development methodology and it becomes more and more popular. XP proposes many interesting practices, but it also has s...
Jerzy R. Nawrocki, Michal Jasiñski, Bartosz...
AAMAS
2012
Springer
12 years 2 months ago
Koko: an architecture for affect-aware games
The importance of affect in delivering engaging experiences in entertainment and educational games is well recognized. Yet, current techniques for building affect-aware games are l...
Derek J. Sollenberger, Munindar P. Singh
CLEIEJ
2010
13 years 3 months ago
Teaching Programming Principles through a Game Engine
Teaching fundamental programming to freshmen is a hard task to be performed, given the high level action and logical reasoning that are required for these students to develop in a...
Cristiane Camilo Hernandez, Luciano Silva, Rafael ...
RE
2009
Springer
14 years 23 days ago
Intellectual Property Rights Requirements for Heterogeneously-Licensed Systems
Heterogeneously-licensed systems pose new challenges to analysts and system architects. Appropriate intellectual property rights must be available for the installed system, but wi...
Thomas A. Alspaugh, Hazeline U. Asuncion, Walt Sca...
FDG
2009
ACM
14 years 23 days ago
Emphasizing soft skills and team development in an educational digital game design course
Engineering education has evolved from providing students solely with technical skills to providing them with courses that provide students with the non-technical “soft skillsâ€...
Quincy Brown, Frank J. Lee, Suzanne Alejandre