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186
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AAMAS
2005
Springer
15 years 4 months ago
Cooperative Multi-Agent Learning: The State of the Art
Cooperative multi-agent systems are ones in which several agents attempt, through their interaction, to jointly solve tasks or to maximize utility. Due to the interactions among t...
Liviu Panait, Sean Luke
STOC
2007
ACM
92views Algorithms» more  STOC 2007»
16 years 4 months ago
Parallel repetition: simplifications and the no-signaling case
: Consider a game where a referee chooses (x,y) according to a publicly known distribution, sends x to Alice, and y to Bob. Without communicating with each other, Alice responds wi...
Thomas Holenstein
MSS
2008
IEEE
93views Hardware» more  MSS 2008»
15 years 4 months ago
Lobbying with two audiences: Public vs private certification
This note compares public and private information certification in a simple class of communication games with one sender and two receivers. It also emphasizes the role of belief c...
Frédéric Koessler
JANCL
2007
107views more  JANCL 2007»
15 years 4 months ago
Distributed knowledge
ABSTRACT. This paper provides a complete characterization of epistemic models in which distributed knowledge complies with the principle of full communication [HOE 99, GER 99]. It ...
Floris Roelofsen
176
Voted
GROUP
2007
ACM
15 years 8 months ago
Beyond the lan: techniques from network games for improving groupware performance
Networked games can provide groupware developers with important lessons in how to deal with real-world networking issues such as latency, limited bandwidth and packet loss. Games ...
Jeff Dyck, Carl Gutwin, T. C. Nicholas Graham, Dav...