Sciweavers

3275 search results - page 77 / 655
» Issues in Communication Game
Sort
View
165
Voted
PIMRC
2008
IEEE
15 years 10 months ago
Spectrum sharing in multiple-antenna channels: A distributed cooperative game theoretic approach
ACT We consider a cognitive radio scenario in which two (or more) operators providing services in the same area wish to share the same licensed band of spectrum. This scenario diff...
Zuleita Ka Ming Ho, David Gesbert
ISCC
2005
IEEE
15 years 9 months ago
A Game Theoretic Analysis of Protocols Based on Fountain Codes
In this paper we analyze a novel paradigm of reliable communications which is not based on the traditional timeout-and-retransmit mechanism of TCP. Our approach, which we call FBP...
Luis López, Antonio Fernández, Vicen...
ESAW
2006
Springer
15 years 7 months ago
Competence Checking for the Global E-Service Society Using Games
Abstract. We study the problem of checking the competence of communicative agents operating in a global society in order to receive and offer electronic services. Such a society wi...
Kostas Stathis, George Lekeas, Christos Kloukinas
FLAIRS
1998
15 years 5 months ago
ProbSy--A System for the Calculation of Probabilities in the Card Game Bridge
Wepresent an application designated to the calculation of probabilities in the card gamebridge. Theapplication can be used by bridge players to improvetheir decisions in the game....
Anders L. Madsen, Lars M. Nielsen, Finn Verner Jen...
ACMACE
2005
ACM
15 years 9 months ago
Rendezvous: supporting real-time collaborative mobile gaming in high latency environments
Despite the ever increasing popularity of handheld, networked gaming consoles, fully interactive real-time, multiplayer games designed for these platforms have yet to become a rea...
Angie Chandler, Joe Finney