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CONIELECOMP
2006
IEEE
15 years 5 months ago
Integrating Advanced GLSL Shading and XML Agents into a Learning-Oriented 3D Engine
Most of the existing 3D engines are overwhelmingly complex and do not integrate support for virtual characters. We have developed a teaching oriented 3D engine with support for su...
Edgar Velázquez-Armendáriz, Erik Mil...
MA
1999
Springer
155views Communications» more  MA 1999»
15 years 4 months ago
JGram: Rapid Development of Multi-Agent Pipelines for Real-World Tasks
Many real-world tasks can be decomposed into pipelines of sequential operations (where subtasks may themselves be composed of one or more pipelines). JGram is a framework enabling...
Rahul Sukthankar, Antoine Brusseau, Ray Pelletier,...
ATAL
1995
Springer
15 years 3 months ago
The Architecture of an Agent Building Shell
The agent view provides maybe the right level of abstraction for dealing with complex, distribblem-solving systems. It abstracts from aspects like the hardware or software platfor...
Mihai Barbuceanu, Mark S. Fox
KDD
2002
ACM
184views Data Mining» more  KDD 2002»
16 years 7 days ago
The Community of Multimedia Agents
Multimedia data mining requires the ability to automatically analyze and understand the content. The Community of Multimedia Agents project is devoted to creating a community of re...
Gang Wei, Valery A. Petrushin, Anatole Gershman
IAT
2006
IEEE
15 years 5 months ago
Generic Command Interpretation Algorithms for Conversational Agents
AbstractThis paper focuses on human-machine communication with intelligent agents, it proposes a generic architecture with an algorithm for natural language (NL) command interpreta...
Laurent Mazuel, Nicolas Sabouret