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ICMCS
2006
IEEE
143views Multimedia» more  ICMCS 2006»
15 years 3 months ago
Object Recognition and Recovery by Skeleton Graph Matching
This paper presents a robust and efficient skeleton-based graph matching method for object recognition and recovery applications. The novel feature is to unify both object recogni...
Lei He, Chia Y. Han, William G. Wee
SI3D
2010
ACM
15 years 4 months ago
Interactive fluid-particle simulation using translating Eulerian grids
We describe an interactive system featuring fluid-driven animation that responds to moving objects. Our system includes a GPUaccelerated Eulerian fluid solver that is suited for...
Jonathan M. Cohen, Sarah Tariq, Simon Green
JCP
2008
164views more  JCP 2008»
14 years 8 months ago
K-Cosine Corner Detection
This study presents a boundary-based corner detection method that achieves robust detection for digital objects containing wide angles and various curves using curvature. The bound...
Te-Hsiu Sun
PRESENCE
1998
123views more  PRESENCE 1998»
14 years 9 months ago
A Real-Time Algorithm for Accurate Collision Detection for Deformable Polyhedral Objects
We propose an accurate collision detection algorithm for use in virtual reality applications. The algorithm works for three-dimensional graphical environments where multiple objec...
Yoshifumi Kitamura, Andrew Smith, Haruo Takemura, ...
ACII
2005
Springer
14 years 11 months ago
Hand Motion Recognition for the Vision-based Taiwanese Sign Language Interpretation
In this paper we present a system to recognize the hand motion of Taiwanese Sign Language (TSL) using the Hidden Markov Models (HMMs) through a vision-based interface. Our hand mot...
Chia-Shiuan Cheng, Pi-Fuei Hsieh, Chung-Hsien Wu