How do we build multiagent algorithms for agent interactions with human adversaries? Stackelberg games are natural models for many important applications that involve human intera...
Abstract. In this paper, we present a revision strategy of revising a conditional probabilistic logic program (PLP) when new information is received (which is in the form of probab...
Priced timed (game) automata extend timed (game) automata with costs on both locations and transitions. In this paper we focus on reachability priced timed game automata and prove ...
Abstract— A central scheduling problem in wireless communications is that of allocating resources to one of many mobile stations that have a common radio channel. Much attention ...
Kavitha Veeraruna, Eitan Altman, Rachid El Azouzi,...
—With the evolution of mobile devices and networks, and the growing trend of mobile Internet access, rich, multi-player gaming using mobile devices, similar to PC-based Internet ...