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ATAL
2009
Springer
15 years 4 months ago
Effective solutions for real-world Stackelberg games: when agents must deal with human uncertainties
How do we build multiagent algorithms for agent interactions with human adversaries? Stackelberg games are natural models for many important applications that involve human intera...
James Pita, Manish Jain, Fernando Ordó&ntil...
ECAI
2008
Springer
14 years 11 months ago
Belief Revision through Forgetting Conditionals in Conditional Probabilistic Logic Programs
Abstract. In this paper, we present a revision strategy of revising a conditional probabilistic logic program (PLP) when new information is received (which is in the form of probab...
Anbu Yue, Weiru Liu
FSTTCS
2004
Springer
15 years 3 months ago
Optimal Strategies in Priced Timed Game Automata
Priced timed (game) automata extend timed (game) automata with costs on both locations and transitions. In this paper we focus on reachability priced timed game automata and prove ...
Patricia Bouyer, Franck Cassez, Emmanuel Fleury, K...
77
Voted
CDC
2009
IEEE
118views Control Systems» more  CDC 2009»
15 years 2 months ago
Opportunistic scheduling in cellular systems in the presence of non-cooperative mobiles
Abstract— A central scheduling problem in wireless communications is that of allocating resources to one of many mobile stations that have a common radio channel. Much attention ...
Kavitha Veeraruna, Eitan Altman, Rachid El Azouzi,...
GLOBECOM
2009
IEEE
15 years 4 months ago
Modeling and Characterizing User Experience in a Cloud Server Based Mobile Gaming Approach
—With the evolution of mobile devices and networks, and the growing trend of mobile Internet access, rich, multi-player gaming using mobile devices, similar to PC-based Internet ...
Shaoxuan Wang, Sujit Dey