Sciweavers

1617 search results - page 61 / 324
» Knowledge Condition Games
Sort
View
ACMACE
2009
ACM
15 years 4 months ago
The impact of virtual teamwork on real-world collaboration
With the rapid advance of online gaming and virtual reality technology, virtual teamwork has become increasingly popular. People spend more and more time working with others in 3D...
Lin Qiu, Wendy Weini Tay, Junwei Wu
CIKM
2011
Springer
13 years 9 months ago
Simultaneous joint and conditional modeling of documents tagged from two perspectives
This paper explores correspondence and mixture topic modeling of documents tagged from two different perspectives. There has been ongoing work in topic modeling of documents with...
Pradipto Das, Rohini K. Srihari, Yun Fu
IJOE
2006
76views more  IJOE 2006»
14 years 9 months ago
Game-based dynamic simulations supporting technical education and training
Educational games may improve learning by taking advantage of the new knowledge and skills of today's students obtained from extensive use of interactive games. This paper des...
Tor Ivar Eikaas, Bjarne A. Foss, Ole K. Solbj&osla...
AAAI
2008
15 years 4 days ago
An Integrated Agent for Playing Real-Time Strategy Games
We present a real-time strategy (RTS) game AI agent that integrates multiple specialist components to play a complete game. Based on an analysis of how skilled human players conce...
Josh McCoy, Michael Mateas
CORR
2011
Springer
175views Education» more  CORR 2011»
14 years 1 months ago
Power Allocation in Team Jamming Games in Wireless Ad Hoc Networks
In this work, we study the problem of power allocation in teams. Each team consists of two agents who try to split their available power between the tasks of communication and jam...
Sourabh Bhattacharya, Ali Khanafer, Tamer Basar