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3DIM
2007
IEEE
15 years 4 months ago
Tracking of Human Body Parts using the Multiocular Contracting Curve Density Algorithm
In this contribution we introduce the Multiocular Contracting Curve Density algorithm (MOCCD), a novel method for fitting a 3D parametric curve. The MOCCD is integrated into a tr...
Markus Hahn, Lars Krüger, Christian Wöhl...
FGR
1998
IEEE
268views Biometrics» more  FGR 1998»
15 years 1 months ago
A Virtual Mirror Interface Using Real-Time Robust Face Tracking
We describe a virtual mirror interface which can react to people using robust, real-time face tracking. Our display can directly combine a user's face with various graphical ...
Trevor Darrell, Gaile G. Gordon, John Woodfill, Mi...
ANLP
1997
92views more  ANLP 1997»
14 years 11 months ago
CommandTalk: A Spoken-Language Interface for Battlefield Simulations
CommandTalk is a spoken-language interface to battlefield simulations that allows the use of ordinary spoken English to create forces and control measures, assign missions to forc...
Robert C. Moore, John Dowding, Harry Bratt, Jean M...
HCI
2009
14 years 7 months ago
Did I Get It Right: Head Gestures Analysis for Human-Machine Interactions
This paper presents a system for another input modality in a multimodal human-machine interaction scenario. In addition to other common input modalities, e.g. speech, we extract he...
Jürgen Gast, Alexander Bannat, Tobias Rehrl, ...
79
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ICCV
2005
IEEE
15 years 11 months ago
When Does a Camera See Rain?
Rain produces sharp intensity fluctuations in images and videos, which degrade the performance of outdoor vision systems. These intensity fluctuations depend on various factors, s...
Kshitiz Garg, Shree K. Nayar