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COMPGEOM
2001
ACM
15 years 7 months ago
Computational geometry for sculpture
This presentation illustrates examples of my geometric sculpture and outlines certain design techniques. I apply methods from the field of computational geometry to the creation o...
George W. Hart

Book
301views
17 years 1 months ago
Simulating Humans: Computer Graphics, Animation, and Control
"This book is intended for human factors engineers requiring current knowledge of how a computer graphics surrogate human can augment their analyses of designed environments. ...
Norman I. Badler, Cary B. Phillips, Bonnie L. Webb...

Publication
443views
16 years 11 months ago
Luminance Distribution Control based on the Separation of Direct and Indirect Components
We propose a method to control the luminance distribution on a scene by modeling the light propagation with direct and indirect components separately. To reduce the measurement tim...
Osamu Nasu, Shinsaku Hiura, Kosuke Sato
ICIP
2005
IEEE
16 years 5 months ago
Multiresolution analysis for meshes with appearance attributes
We present a new multiresolution analysis framework for irregular meshes with attributes based on the lifting scheme. We introduce a surface prediction operator to compute the det...
Andreas Koschan, Frédéric Truchetet,...
ICIP
1998
IEEE
16 years 5 months ago
Lip Features Automatic Extraction
An algorithm for speaker's lip segmentation and features extraction is presented in this paper. A color video sequence of speaker's face is acquired, under natural light...
Franck Luthon, Marc Liévin