The reflection of light from surfaces is a fundamental problem in computer graphics. Although many reflection models have been proposed, few take into account the wave nature of...
We examine the number T of queries that a quantum network requires to compute several Boolean functions on f0;1gN in the black-box model. We show that, in the blackbox model, the ...
Robert Beals, Harry Buhrman, Richard Cleve, Michel...
Abstract. Formal methods based on the mathematical theory of partially ordered sets (i.e., posets) have been used in the database field for the modelling of spatial data since many...
A new and easy-to-implement method for direct volume rendering that uses 3D texture maps for acceleration, and incorporates directional lighting, is described. The implementation,...
Previous work has addressed the development of a framework to categorise and understand agent-based systems. It described and formalised an agent-hierarchy that included objects, ...