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INCDM
2010
Springer
146views Data Mining» more  INCDM 2010»
15 years 6 months ago
Learning from Humanoid Cartoon Designs
Abstract. Character design is a key ingredient to the success of any comicbook, graphic novel, or animated feature. Artists typically use shape, size and proportion as the first de...
Md. Tanvirul Islam, Kaiser Md. Nahiduzzaman, Why Y...
AUTONOMICS
2007
ACM
15 years 3 months ago
Multi-hop broadcast from theory to reality: practical design for ad hoc networks
We propose a complete design for a scope limited, multihop broadcast middleware, which is adapted to the variability of the ad-hoc environment and works in unlimited ad-hoc networ...
Alaeddine El Fawal, Jean-Yves Le Boudec, Kav&eacut...
OSDI
2000
ACM
15 years 3 months ago
Design and Evaluation of a Continuous Consistency Model for Replicated Services
The tradeoffs between consistency, performance, and availability are well understood. Traditionally, however, designers of replicated systems have been forced to choose from eithe...
Haifeng Yu, Amin Vahdat
IJIPT
2008
81views more  IJIPT 2008»
15 years 1 months ago
Towards seamless source mobility in SSM: design and evaluation of the Tree Morphing protocol
: Multimedia networking in the near future is expected to be dominated by group applications such as IPTV, MMORPGs, and video conferencing. Hand in hand with new service offers, th...
Olaf Christ, Thomas C. Schmidt, Matthias Wähl...
113
Voted
JSAC
2008
112views more  JSAC 2008»
15 years 1 months ago
System Design Considerations for Undersea Networks: Link and Multiple Access Protocols
Abstract--We address several inter-related aspects of underwater network design within the context of a cross-layer approach. We first highlight the impact of key characteristics o...
Nathan Parrish, Leonard T. Tracy, Sumit Roy, Payma...